About Pebble It and Graph PebblingWhat is Pebble It? Pebble It is a human computing game based on graph pebbling. What is Graph Pebbling?
What is Human Computing? Human computing is using the computational power of an individual to help solve a problem. In other words, human computation involves the use of neurons, not CPUs. Human computing is employed when computers cannot solve problems efficiently. Human computing is exciting because it uses the power of the mind and the intelligent decision-making power humans possess to solve problems more efficiently than computers can. Human computation is an emerging area of study in Computer Science, and there are already several interesting projects underway. These are not limited to the mathematical problems discussed above. There are many different things that volunteers can contribute to if they wish. To see a list of various human computing projects visit DistributedComputing.info. Some interesting projects are:
Explain Pebble It some more. As we already stated, Pebble It is a human computing game based on graph pebbling. Hopefully that sentence makes more sense to you now. Our overall goal is to harness the intelligent, decision-making power of the human brain to solve graph pebbling problems. We hope to benefit from the players in two ways. First, we wish to (eventually) present large graph pebbling problems to a large number of players in the hopes that there are graph pebbling savants out there who can just "see" the solutions. Thus, we hope that some humans can contribute in a way that, at least currently, computers cannot. Second, we wish to see what we can learn from how people play the game. As you play Pebble It, your moves are recorded. We are hoping that by observing the moves of the best players, we can discover the heuristics (the way in which people solve problems) they use and in turn use those heuristics to improve graph pebbling algorithms. Tell me more about Human Computing Games Several researchers have realized that one great way to get people to volunteer their brain power is to make it fun. Since men and women of all ages play games, it seems like a logical choice for recruiting participants from a wide variety of demographics. The more players that are attracted to a game--and who continue to play--the more benefit for the research project. Not many people want to help proofread books, but most people will play a game if it is fun. Some people will be even more interested in human computing games since there is a tangible outcome of their gameplay--they are helping solve real problems. If you are interested in other human computing games, we suggest:
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